Flash CS4 commands
All the tools in Flash CS4 are listed here. Features that need a lot of explaining have their own pages. Hover and click on a keyboard button to learn more about the tool that it is assigned to. Some tools don't have keyboard shortcuts - they are listed below as well.
 Timeline Features
 Motion Tween
 Shape Tween
 Classic Motion Tween
 Keyboard Shortcuts
 F1: Help
Opens the Help documentation, which is located online as of version CS4.
 F2: Output
Opens the Output window, which generates debugging and error information upon publishing and preview.
 F3: Find & Replace
Opens the Find & Replace window, queuing the next entry to be searched for. For Actionscript.
 F4: Scene View
Expands the stage to fit the entire span of the window, allowing for maximum drawing area. Hitting F4 again brings it back to the previous layout.
 F5: New Frame
 F6: New Keyframe
 F7: New Blank Keyframe
 F8: New Symbol
 F9: Actions
Opens the Actions window, for displaying Actionscript.
 F10: Menu Select
Brings the focus to the menu items at the top of Flash. Use arrow keys to scroll through them.
 F11: Library
Opens the Library panel.
 F12: Publish & View
Publishes your FLA and opens it.
 Q: Free Transform Tool
Selects the transformation tools to modify shapes and object.
- Resize: click and drag a square. Hold the Shift key to maintain proportions.
- Skew: click and drag between the squares on the line.
- Move: click and drag inside the shape.
- Distort: Right-click the shape and select Distort. Anchor points become distortion points. Click and drag them to distort the original shape. Shapes only - does not work on symbols.
- Envelope: Right-click the shape and select Envelope. Multi-point distortion with curved anchor points. Click and drag to distort. Shapes only - does not work on symbols.
 W: 3D Rotation Tool
Symbols only. Creates an XYZ axis rotation tool for the symbol which gives the illusion of 3D rotation. AS3.0 documents only.
 E: Eraser
Activates the eraser.
 R: Rectangle/Rectangle Primitive Tool
Activates the rectangle or rectangle primitive tool. Click and drag to draw a rectangle or rectangle primitive. Hold down shift while dragging to hold proportions.
 T: Text Tool
Activates the text tool. Click and drag to create an area to type text. Text options are in the Properties window.
 Y: Pencil Tool
Activates the pencil tool.
 U: Deco Tool
Activates the Deco tool. The Deco Tool takes a pattern and links it as you paint to create a decorative, linked pattern.
 I: Eyedropper
Activates the eyedropper. Click to select a color to grab its hex value.
 O: Oval/Oval Primitive Tool
Activates the oval or oval primitive tool. Click and drag to draw an oval or oval primitive. Hold down shift while dragging to hold proportions.
 A: Subselection Tool
 S: Ink Bottle Tool
Activates the Ink Bottle Tool. The Ink Bottle takes uses line properties from the Properties window and allows you to create an ink outline around vector shapes.
 F: Gradient Transform Tool
Activates the Gradient Transform Tool. Select a gradient with this tool on and it will add transform points for gradients. These include rotation, shape, direction and center.
 G: 3D Translation Tool
Symbols only. Creates an XYZ axis translate tool for the symbol which gives the illusion of 3D movement on all 3 planes. AS3.0 documents only.
 H/Spacebar: Hand
Activates the Hand tool. Holding down spacebar and dragging or dragging with the Hand tool on will allow you to move around the stage without having to use the scroll bars.
 J: Object Drawing
Activates Object Drawing. This will make any brush stroke or shape you draw to be instantly created into an object. Many people find this tool intrusive and annoying, you can go to Edit > Keyboard Shortcuts and remove this keyboard shortcut completely.
 K: Paint Bucket
Activates the Paint Bucket. For filling shapes with color.
 L: Lasso
Activates the Lasso. Create a custom selection using click-and-drag. Also has a magic wand selection option.
 Enter: Play
Plays at the point where the timeline is.
 Z: Bone/Bind Tool
Bone tool: Create bones and connect to create a rig. First bone is the parent, following bones are the children. Follows the rules of Inverse kinematics. For more information, see the Flash Rigs tutorial.
 P: Pen Tool
 +/=: Add Anchor Point
 -/_: Delete Anchor Point
 C: Convert Anchor Point Tool
 V: Arrow
 B: Brush
Selects the vector brush tool for painting.
 N: Line Tool
 M: Magnifier
Zoom tool. Brings up the magnifying glass. Click to zoom, click and hold to zoom into a selection. Previous shortcut was Z.
 <: Previous Frame
 >: Next Frame
 Other Keyboard Shortcuts
- Ctrl+S: Save. Always save as often as possible!
- Shift+F12: Publish
- Ctrl+=: Zoom in
- Ctrl+-: Zoom out